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Post by cstacks on Oct 19, 2015 3:21:35 GMT
Alright so here's my Wolverine aggro deck I've been playin around with, havin some fun with. Wolverine
Supporting Characters: (30) 2 Cosmo 3 Yondu 4 Iceman 4 Hope Summers 3 Namor 4 Deadpool 3 Rocket 2 Beast 1 Colossus (I don't really see a point in running a one of so I either wanna fit in another of drop it) 4 Wolverine
Plot Twists: (14) 4 Open Fire 4 Squad Tactics 4 X-Factor 2 Give 'em a Lift
Locations: (16) 4 School for Gifted Youngsters 4 Knowhere 4 Training Ground 4 Fortress
Okay so the deck should be pretty straightforward, we wanna pump up our wolverine and wreck face, preferably stunning our opponents main starting on turn one. We're gonna keep our opponent out of the game with stuff like cosmo, yondu, and especially ice man and hope summer. Hope is pretty much the mvp here, freeze stuff with ice man, give her ranged with ice man and deadpool to pick apart their front row or flight with namor to pick apart their back row.
the plot twists are pretty solid, we're running the ones that make sense, open fire and squad tactics are great for helping wolverine get his stuns, x-factor is awesome at getting multiple XP in a turn or picking off your opponents guys. Give 'em a lift is also really good cuz giving wolverine flight for a turn can be devastating.
Locations are all obvious, not really subject to change unless I decide to add like storm or spider-man or something.
Anyway, any input is appreciated, peace
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Post by Eh Bub ? on Oct 20, 2015 0:50:24 GMT
I gotta say it's a nice deck. I'm gonna look into trying it out soon. I like it that Wolverine can Fastball Special with flight for a turn. Snikitt !!!
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Post by feewee on Dec 12, 2015 21:46:02 GMT
I played around with your build a bit and I dropped deadpool for an extra Cosmo and star Lord... I found there wasn't enough guardians to efficiently get give em a lift off early... Also late game with star Lord allows more utility with resources and makes team attacks great!
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